
So your 4 wolf hides and guts will get consumed and as that happens the item starts gaining weight as you lose the materials. I use animal meat for at home or short excursions where I know I'll be freeing up the weight before hauling something back. Fishing seemed to be a relative good way to obtain food, but opening up the ice takes a huge toll on the ice breaking equipment (knife/hatchet), so opening up the ice every time, or keeping it open, takes a lot of planning, so that you can fish for a long time without it closing. All trademarks are property of their respective owners in the US and other countries. As of update v.344, almost all food will affect the player's thirst. I only eat cans of food on the spot, or really early in a playthough before I have much gear. It sounds like you're playing on pilgrim.

When eating food with low condition, the food poisoning effect may be applied. Any natural food that can be cooked but isn't, such as meat or fish, can cause the affliction. Cooking raw meat eliminates this risk at the cost of some loss of calories. Additionally, it doesn't matter whether the items are stored in a container or not. It is one of the categories of Items in The Long Dark. By aggro'd away he means that the wolf will become "aggro'd" on another target. Drop a decoy first and it will stay stationary for a while, allowing you a decent shot. The Calorie to Kg ratio is great with those.

Español - Latinoamérica (Spanish - Latin America). (Sample size 5), Any food with a low condition, indicated with either the "Mouldy" or "Banged Up" prefix, has a small chance of causing. Currently, the game also considers sheltered locations without a loading screen, such as the Mountaineer's Hut, the Forestry Lookout or caves, to be outside. Food decays at different rates, depending on whether it is stored outside or inside. Using the bow on a wolf isn't that difficult. (This is also ignoring the hides you get, and what you can make from them).
